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Old Mar 24, 2006, 09:59 AM // 09:59   #1
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Default Triple Chop= Actual HB

In my opinion Triple Chop is what a Hundred Blades should have been from the start. This only proves that in Tyria there isnt actually a sword elite. The only reason it was made was to stop people from using it with IW.

Hundred Blades has its uses but now sword warriors get another slap in the face while axe users get what I would call the actual Hundred Blades.

Even the new Sword elite in Cantha does extra dmg and gives extra adrenaline but it only affects one target, while triple chop can hit upto 5 targets dealing massive dmg and give alot of adrenaline.

Just my opinion but I believe that Sword masters are just getting the scraps here.

~N19h7m4r3
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Old Mar 24, 2006, 10:21 AM // 10:21   #2
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i agree with u N19h7m4r3, but, dont wehave final thrust, riptose and deadly riptose for sword wielders? :P

we aregetting the leftover sklls but there are some great skillswhich require a sword only :P
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Old Mar 24, 2006, 10:23 AM // 10:23   #3
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But there isn't a good elite...!!!
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Old Mar 24, 2006, 10:26 AM // 10:26   #4
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actually i really like hundred blades really helpfull to get some fast adrenaline adn do some damage
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Old Mar 24, 2006, 10:42 AM // 10:42   #5
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The Ripostes arent very good if you are just going through a Quest or Mission. I would much prefer Server, Gash combo. Sure not dealing the same damage but is better in the long run.

I agree... Us sword users are getting nothing worth having. Hundred Blades doesnt deserve the Elite status... Yet again we are being forced to the Axe wielding. But I still like the look of swords better then axes so I will stick with it for the time being.

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Old Mar 24, 2006, 11:21 AM // 11:21   #6
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InsidesOut, if you check your skill list reposit skills fall under tactics, and the only way to have them do affective dmg is to pump up tactics. This in return will negate the effect of Sentinal armour.

Also the fact that Final Thrust uses all your addrenaline is also a negative since there isnt one axe skill that I know of that does this for extra dmg.

If they want to really add an elite sword skill they should just add a dmg modifier to HB thus making it an equal to Triple Chop and cyclone axe.
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Old Mar 24, 2006, 12:16 PM // 12:16   #7
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Quote:
Originally Posted by N19h7m4r3
InsidesOut, if you check your skill list reposit skills fall under tactics, and the only way to have them do affective dmg is to pump up tactics. This in return will negate the effect of Sentinal armour.

Also the fact that Final Thrust uses all your addrenaline is also a negative since there isnt one axe skill that I know of that does this for extra dmg.

If they want to really add an elite sword skill they should just add a dmg modifier to HB thus making it an equal to Triple Chop and cyclone axe.
Triple Chop and Cyclone Axe? You mean Triple Chop or Cyclone Axe, or Triple Chop plus Cyclone Axe?

Haven't tried Trip Chop yet, so won't know the effects.
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Old Mar 24, 2006, 01:06 PM // 13:06   #8
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he means both have +dmg modifers.

Triple Axe is like the HB for AXes (hits target, and ajad. foes), but it acutally does +dmg.

---------------


I wont start a new thread, I'll discuss all warrior new skills here.

Hammers get some ok test skills. i think the energy gaining one is useless on a warrior or thumper. Yeti is nice, but that Enraged Smash is good, Woulda been the BEST if they didn't add the cap to its maximum +dmg. (it does +dmg for with fully charged adrenal skill you got in your bar, but it maxes at +40dmg)
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Old Mar 24, 2006, 01:19 PM // 13:19   #9
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keep the knowledge for myself

Last edited by lzlz; Mar 27, 2006 at 04:02 AM // 04:02..
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Old Mar 24, 2006, 02:42 PM // 14:42   #10
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Quote:
Guess you must be drunk. Triple Chop does NOT swing your axe twice, Hundred Blades does.

Triple Chop is only an advanced version of Cyclone Axe, but with higher damage per hit.

So say there are 3 foes around you, you will gain 3 adrenaline with Triple Chop but 6 adrenaline with Hundred Blades

Correct me if I am wrong.
Put Triple doesnt have an Elite status does it?
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Old Mar 24, 2006, 02:44 PM // 14:44   #11
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keep the knowledge for myself

Last edited by lzlz; Mar 27, 2006 at 04:02 AM // 04:02..
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Old Mar 24, 2006, 03:11 PM // 15:11   #12
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Depends what your doing. If your fighting groups of enemys like Troll farming then this Triple would be nice as you dont use any other elite. Along side with Cyclone I think it would be a good combo for Troll farming. However, if your going head-to-head with just one enemy then Triple isnt going to do much. Eviscerate would be the good choice.

Still though. Warriors are still out of a good Damage+ elite. I know the Sever, Gash, Galrath, Final is a good combo and leaves you free for an Elite like Warriors Endurance but just one would be good to have

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Old Mar 24, 2006, 03:32 PM // 15:32   #13
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keep the knowledge for myself

Last edited by lzlz; Mar 27, 2006 at 04:02 AM // 04:02..
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Old Mar 24, 2006, 10:18 PM // 22:18   #14
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Quote:
Originally Posted by lzlz
Triple Chop is an Elite skill. I think most axe-warriors will stick with Eviscerate. Without Eviscerate, axe is the weakest among the three weapons
Without Eviscerate...what are you building adrenaline for?

I agree.
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Old Mar 26, 2006, 02:27 AM // 02:27   #15
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Quote:
So say there are 3 foes around you, you will gain 3 adrenaline with Triple Chop but 6 adrenaline with Hundred Blades
Hundred Blades only hits the target twice, the surrounding people hit by it are only hit once. You'll end up with 4 adrenaline in that situation, not 6. I think hundred blades is ok when you're using +damage buffs, but only under those circumstances. With double orders no longer stacking, that limits it further.

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Hammers get some ok test skills. i think the energy gaining one is useless on a warrior or thumper. Yeti is nice, but that Enraged Smash is good, Woulda been the BEST if they didn't add the cap to its maximum +dmg. (it does +dmg for with fully charged adrenal skill you got in your bar, but it maxes at +40dmg)
It's only adrenaline attacks, and it doesn't count itself. To hit the cap, you need 4 OTHER adrenal attack skills. Add a rez sig, frenzy, sprint.. and that's your bar right there. But, it is +40 damage every other swing once you're charged up. I think this skill would be fine if it counted itself for the first 11 damage, and you needed only 3 other skills to reach the cap, or 2 other to get to 33. Hammer still has a few 'lose all adrenaline' skills, so you basically turn the hammer into a dps character by using this skill, as opposed to a knockdown chainer. I'd change the cap to 44 (as it adds 11 per at 16 hammer), and make it count itself as a charged attack. Then you'd have 4 adrenal attacks, frenzy, sprint, rez.. and have room for one utility skill or an energy attack. Do that, and I believe you have a good skill, with advantages and disadvantages.. and really a role for hammer that it currently doesn't have (pure damage).

I think primal rage has some potential for IWAYers. Unfortunately it's a stance, and you can't use an IAS or run speed buff (except for someone else using charge), at the same time. Since stances are really reserved for those two things, all other stances are kinda crap compared to that. But I think with iwayers already having an IAS, I think jacking up criticals to 75% and having 20% armor penetration, this could be a good iway skill. It's a shame there isn't another way to get IAS other than a stance. It really makes almost all stances other than sprint/frenzy/TF unusable for a warrior. I wish there was some more flexibility with this.

Quivering blade is the best elite added for warriors to me. +42 damage on a 4 adrenal skill is very nice. If it's blocked, you're dazed.. combine that with PT and you have a cheap and regular way to slap on dazed as basically a bonus.

Last edited by Rey Lentless; Mar 26, 2006 at 02:54 AM // 02:54..
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Old Mar 26, 2006, 02:51 AM // 02:51   #16
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Hey, at least Auspicious Parry + Dragon Slash means crazy adrenaline gain.
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Old Mar 26, 2006, 05:40 AM // 05:40   #17
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keep the knowledge for myself

Last edited by lzlz; Mar 27, 2006 at 04:03 AM // 04:03..
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Old Mar 26, 2006, 08:50 AM // 08:50   #18
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Quote:
Read the skill description and test the skill yourself.
Hundred Blade
Swing twice at your target foe and the foes adjacent to your target.

No need to argue. Take a look at the following screenshot:
I stand corrected. I thought I remembered it only hitting once on adjacent targets.

Quote:
P.S. why axe warriors always think that ALL their skills are the best and superior than sword skills? ignorant as usual....sigh..
lol...
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Old Mar 26, 2006, 09:38 AM // 09:38   #19
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Quote:
Originally Posted by lzlz
Read the skill description and test the skill yourself.
Hundred Blade
Swing twice at your target foe and the foes adjacent to your target.
The thing is, the general observation is that there is a significant difference between "foes adjacent to you" and "foes adjacent to your target". Usually HB does not end up striking more than 2-3 foes.

Even so, I believe HB is undeniably superior to Cyclone Axe. Most people forget that the double swing not only gives you adrenaline, but also automatically gives you double damage. I still question its elite status somewhat.
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Old Mar 26, 2006, 09:47 AM // 09:47   #20
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something that could give triple chop an advantage is its a magic skill with 10 sec recharge (like HB) and eviscarate needs to charge up adren, so it will be used more than evis.

still think evis is better, but something that could give it a chance in some builds.
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